Global Bridge Player
Sketches for design and UX
Global Bridge Player App Diagram Sketch
Image 1. Diagram of vibration monitoring on bridge – adapt icons for various elements of composition
I love their laser displacement transducer and laser target diagram – something like this has the kind of visual qualities I can see working. A bit colourful and playful, not entirely technical B&W drawing, but not complete game aesthetic. A combination of the small dots and crosses like the above diagram, with the vortices shedding and the vibrations whirling around the cables, then disintegration from the effects of wind and sound is ideal.
Step 1. Load & access Database Sounds (design for composition) selected by user interface
C. Movement/higher frequencies/punctuation
Step 2. Parameters – Choices selected by phone user will define shape and structure of bridge
Bridge structures: Suspension / Cable-stay / Arch /
Pylons: H-Frame / A-Frame / Arch
Materials: Concrete / Steel / Wood OR Cable arrangements: Harp / Fan / Vertical
Step 3: Press PLAY to save selection and start drawing your bridge with sound
Various possibilities – ball bouncing along bridge, bumping into cables to trigger random sounds?
Wild and unusual bridge shapes – not necessarily existing bridges, based on various designs
Step 4: Gestural & Haptic interface to determine length, height and location of the bridge
Selection screen for three parameters as defined in step 2.
XYZ Axis of accelerometer built-in to phone mapped to sound and bridge parameters to “draw the bridge with sound” for example: User tilts phone on Y axis (landscape) to create length of bridge and on X axis (portrait) to specify height of pylons.
Touch interface with 3rd set of parameters, user selects location from points on map.
Step 5. Tilt phone along Y axis to draw roadway of bridge and start playing sound A.
Step 6. Tilt phone along X axis to draw pylon of bridge and start playing sound B.
Step 7. Touch screen for map to select location of bridge, start playing sound C:
Step 8. REC – Record button saves all settings – starts bridge “playing” with all sounds & FX options
Step 9. User “plays” bridge with generative / animation showing the effect of vibration on the structure
Use elements of wind/circuit diagram, bridge composition drawings for visual design of FX on bridge
Tilt phone on Y axis to create a generative animation of vortex shedding along the cables (with remix FX)
Tilt phone on X axis to start vibrations moving through the pylon (with remix FX)
Raise and lower phone on Z axis to change the depth & intensity of the vibrations & FX (wet/dry & volume)
Higher = louder audio volume, more intense vibration and effects
Lower = softer audio volume, subtle vibration and effects
Image: Bridge falls apart – I like these diagrams as they illustrate the idea of the vibrations shaking the bridge loose – the disintegration at the end is really nice.
L-R Panning (is this going to be audible through the single speaker built-in to the phone?)
Reverse audio if phone tilted back towards -Y / play forward again if tilted to + Y
Add distortion if phone tilted – X / add delay if phone tilted to + X
Sounds can scale/blend/alter pitch at the bridge moves, shakes / decays (shruti box)
Eventually if you keep playing the audio and raising the phone, the bridge will shake itself apart and disintegrate with accompanying wilder distortion and echo FX. If you lower the phone, the bridge will eventually become silent and stop vibrating. Natural balance – movement between rest / chaos.
Step 10. Press “STOP” & save/upload or discard file.
Select options: save to gallery on phone / save & upload / discard recording of bridge player.
Upload options: Soundcloud/Facebook/Twitter & Custom built platform with social media alerts
Additional Images & diagrams
Part A (Step 1-3)
Part B (Step 4-8)
Part C (Step 9-10)